MarbleGame
!!!Use Fullscreen if there are mouse issues!!!
Unfortunately I didn't finish what I wanted to so it is only the 1 and a half levels. But I feel it has good bones!
I left out a timer but couldn't think of a way to do it without numbers and really ran out of time for the pachinko part but I couldn't think of a way to do that without numbers either.
Special thanks to Aggron ( on.soundcloud.com/sAusD ) for the music (He doesn't have an itch account or else I'd tag him).
WASD to move
Space to Jump.
Mouse to look.
ESC for pause.
Thanks for playing!
Status | Prototype |
Platforms | HTML5 |
Author | Wizard Parkour |
Made with | Unity |
Comments
Log in with itch.io to leave a comment.
my sister acually managed to stand still on one of the poles on the second levlel by accident!
I noticed that could happen, then I increased the bounce and decreased the friction so they got really lucky!
i loved the game. i played it multiple times for no sppecial reason other than i just liked it
Thank you! I appreciate that. It took a long time to get the sliding to feel right. I'm so glad you enjoyed it.
Cool concept, love the sound and the atmosphere! Took me a bit of time to discover that you jump with space with the ball, you could write it in the commands :))
Thank you for playing! I updated the page, thanks for catching that!
I love the art style of the retro 3D, the game is really fun but in wider screen if i use a fullscreen mode the mouse is too sensitive for me
Thank you for playing! I had hoped to make more levels but I got hung up on the movement for a long time. (Still feels floaty but better than before)
The slider with the "mouse" image should change the sensitivity. The sliders themselves are kinds broken. So if you turn the volume to 0 and then start the level and come back. The slider will say full but it is really still muted. Making it super loud if you move the slider when full. Same of sensitivity. But it still works!